When playing in free-play mode, the game’s objective is to emerge victorious over a specific foe or a series of adversaries in story mode, the aim is to emerge victorious through a series of dungeons that feature adversaries. The narrative of Dissidia 012 focuses on the twelve-cycle portion of the ongoing War of the Gods and the heroes who were called to the realm for that particular cycle. Dissidia 012 is the precursor to Square Enix’s title Dissidia: Final Fantasy, released in 2009, and it also includes the tale of the original game, which has been retold to accommodate the game’s new mechanics.